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EGurt

8 Game Reviews w/ Response

All 27 Reviews

Hmm. I seem to complete first puzzle but nothing is happening. Or at least I had feeling something should have happened.

Was not sure what timer is for. I guess to challenge myself.

Not sure what some of top right buttons are for. It feels like game needs to be fullscreen and perhaps it is a broken feature now due to ruffle port.

Could be cooler if rotators were dragged with pieces themselves.

Game seems alright though, especially buttons at bottom right are a nice touch.

Veinom responds:

Yes, the top buttons go fullscreen and exit the game, and that works if you download the game. I tried to have the rotators follow the pieces, but the 3 methods I tried, they all failed. So what you see here was the best compromise.

Haha.

Game is obviously not finished but I guess it is a game. Obviously could be good to see a full project at some point.

In a current state I can tell that:
- Something is off with sound/music volume balance perhaps?
- Enemies can spawn on player;
- Visual effects are not responsive enough;
- Feels like player is too slow and lacks inertia;
- Hard to tell how many hits player can still get until game is over;
- Initially I expected enemy projectiles can be reflected/canceled by attacks;
- Some shaking whenever player holds mouse button;
- Got exhausted clicking mouse button, perhaps automatic attacks could be easier to general player;
- Too few enemy types;
- Lacks powerups perhaps;
- Lacks weapon variety;
- Needs lore - with such game title there so much can be done.

THEDevM4N responds:

Thank u for your feedback I do plan on adding more to the game down the line

I didn't get why gun randomly doesn't shoot.

KenPoc477 responds:

He is realoding the gun

Used to skip text-based games like this decades ago but I was dedicated to play until I died for the first time :)

I've reached some walls that can be walked over. Didn't understood what SP stands for at first since I don't really play RPGs at all.

KJScott responds:

The walls you can walk through are secret/illusionary walls, meant for you to discover to often find treasure behind. SP is special points, used for skills. MP is mana points, used for magic spells. HP is health points. If you access the in game menu via Z you can swap your skill if you have more than one or cast a spell if you have any.

Loading ends and then just a black screen? I'm on Safari 7.0.3 (9537.75.14) for OS X.

Looks like game is made using WebGL... Well it's sad not everyone can play. If I'm right, some developers are using libraries which let WebGL games work with native HTML5's canvas engine.

My rating is only representing current average rating under game.

ljdarten responds:

Thanks for the info. I will update the description to let people know that it pretty clearly will not work on safari/mac. Do you ever use chrome or firefox? just curious if it will work through those on a mac or if I should just say it won't work on mac at all.

if you feel like it, drop me a message, or if another reviewer sees this response and knows the answer, that'd work too.

Lack of originality, bad collision detection system, you have no chance to remember your high score, no mute button.

I actually don't see any point in publishing first game to game site. First works usually are nothing to be proud of. So my rating is only reflects current average rating under uploaded game.

2Spooky4Gaming responds:

Originality I totally agree with you. The Detection system was even more shit before I rewrote it in code.
I was planning on doing something like a sequel or something where it's Called Red Vs. The World (Reference Bart Vs. The World on the NES.) It will have all these things. This is just a project I did for fun. Thanks for your feedback though.

Stupid Flash Player 10?

****PLEASE wait a minute for the preloader to appear... For some reason it sits as a white screen for a few minutes. Stupid Flash Player 10... ****

You checked "Load in first frame" in preferences of all the instances. What are you waited from tihs action?

Archawn responds:

Yeah, I did.

.: Make it better :.

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